Armor

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A "*" next to an area name means every item in that area has been found.

Name Level Wear Location Trans? HP Mana Moves Damroll Hitroll Saves Add. AC Str Con Vit Agi Dex Int Wis Dis Cha Luc Area
a wooden buckler 30 shield No 15 35 0 0 0 0 0 0 0 0 0 0 0 10 4 10 0 Solace*
an ivory thumb ring 30 finger No 20 40 0 0 0 0 0 0 0 0 8 4 8 0 0 0 0 Solace*
helm of fortune 30 head No 0 20 10 0 0 0 0 0 0 6 0 0 6 0 0 10 10 Solace*
the midnight cloak 30 about No 30 25 0 0 0 0 0 0 0 0 4 0 4 4 0 0 10 Solace*
dark sleeves 30 arms No 20 30 0 0 2 0 0 0 0 0 4 0 8 0 0 0 4 Solace*
kidskin gloves 30 hands No 0 50 0 0 0 0 0 0 0 0 6 6 4 0 0 8 0 Solace*
a svelte belt 30 waist No 10 30 0 0 3 0 0 0 0 0 0 8 0 4 0 0 6 Solace*
a charm necklace 30 neck No 0 40 0 0 0 0 0 0 0 0 0 0 2 2 4 10 10 Solace*
a stylish brigandine 30 torso No 10 50 0 0 0 0 0 0 0 0 0 0 10 6 0 6 0 Solace*
iron horseshoes 30 feet No 15 25 0 2 0 0 0 0 0 0 0 0 6 4 0 0 10 Solace*
a pair of cotton pants 30 legs No 0 30 0 0 3 0 0 0 0 0 0 0 8 4 8 0 0 Solace*
lizard-skin band 30 wrist No 20 40 0 0 1 0 0 0 0 0 0 0 8 0 8 0 0 Solace*

Weapons

Name Level Weapon type Weight Damtype Weapon flags HP Mana Moves Damroll Hitroll Saves AC Str Con Vit Agi Dex Int Wis Dis Cha Luc Area
a thin rapier 30 sword 2 pierce none 10 0 0 2 3 0 0 0 0 0 8 8 0 0 0 0 4 Solace*
the ELECTRIC flail 30 flail 9 static none 0 40 0 0 0 0 0 0 0 0 0 8 4 8 0 0 8 Solace*
a rusty axe 30 axe 8 corrosion twohands 30 0 0 2 2 0 0 8 4 4 0 0 0 0 0 0 0 Solace*
a simple dagger 30 dagger 2 slash none 0 20 0 2 2 0 0 0 0 0 8 8 4 0 0 0 0 Solace*